BCM300 Game Design: Protype

Hi, still Shuning here. https://www.youtube.com/watch?v=GxYKr3LQ4_0&t=11s Yes, that's right. I'm the only one in my group. I really shouldn't left early which caused I missed the grouping time. But every coin has two sides. It's amazing how much fun I get from designing games. I got a completely experience out of this process, which I think …

BCM300- Week 7 : An understanding of the relationship between 16 desires and game design

Curiosity: There are all kinds of unknowns that need to be explored by the player.Obviously, because of curiosity, players like to do it, just like Mario Odyssey.Therefore, some hidden areas can be designed appropriately. Appetite: Many games use food or drink to regenerate health or energy. For example, Don't Starve together use a variety of …

BCM300-Week 6: Research the relationship between people and games(1)

A study by Ohio University in the US has revealed that all human behaviour is governed by 16 basic desires and values. The researchers dug deeper and found that different people have different requirements for each of the 16 basic desires. Almost every important thing that humans want to do can be broken down into …